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Glossary

Final Boss Golf uses a precise house vocabulary so every page means the same thing by the same word. Each entry below links to the lesson where the concept is fully built. Dotted-underlined terms across the site open these definitions in place — no need to leave the page.

10% Speed Protocol
New patterns install at roughly 10% of max speed — slow enough for the conscious system to process — then scale only after the constraint clears. Full lesson →
Bounce geometry
Using the wedge's sole angle so the club skids through turf instead of digging — exposed by a neutral handle and open face. Full lesson →
Constraint-led practice
Practice that changes the environment — gates, rods, tees, walls — so flawed geometry becomes physically expensive and the body self-organizes without swing thoughts. Full lesson →
Delivery rule
The one-sentence, external-focus statement of what the club or body must do through impact. Every session trains exactly one delivery rule. Full lesson →
Euclidean Pendulum
The putting stroke model: a planar, shoulder-driven pendulum with a quiet lower body and locked upper triangle — no active wrist hinge. Full lesson →
External focus
Attention on targets, constraints, or the club's path instead of body parts. Motor-learning research shows it outperforms internal (body-part) focus under speed. Full lesson →
Grooving
The per-pattern session plan at the bottom of Method pages: one 50-rep block split Learn It 10 → Prove It 20 → Play It 20, with a delivery rule and success bar. Full lesson →
Ground Reaction Forces (GRF)
Force the golfer pushes into the turf — horizontal shift, rotational shear, vertical thrust — sequenced to power the swing from the ground up. Full lesson →
J-Curve
The hand path through delivery: the hands trace a J — down, then in and up toward the body — so the clubhead squares with body rotation instead of wrist timing. Full lesson →
Low-point control
Keeping the swing arc's lowest point just ahead of the ball via a stable hub (sternum/head) — the fundamental behind ball-first contact. Full lesson →
Parametric acceleration
Speed gained by pulling the hands in and up while the clubhead moves outward — conservation of angular momentum, like a skater pulling arms in to spin faster. Full lesson →
Passive release
Letting the clubhead pass the hands naturally with a neutral shaft at impact — the opposite of the rigid hinge-and-hold hold-off. Full lesson →
Pre-Shot Loop
The fixed routine before every shot — read, pick, commit, execute — that bridges range patterns to on-course execution. Full lesson →
Speed Levels
Programmed putting distances: each Level is a fixed stroke length at constant tempo, so distance comes from programming rather than feel. Full lesson →
Swing category
One of the three physics domains — Full Swing, Short Game, Putting. Each has its own blueprint, delivery rules, and constraints; never mix categories in one session. Full lesson →
Transfer Protocol
The graduation system: block → random → on-course, with exit criteria (7/10 random holds across two sessions) that decide when a pattern is installed. Full lesson →

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