Short Game Shot Library
Final Boss Golf separates mechanics from applications. Core Mechanics install bounce geometry, passive release, trajectory windows, carry levels, and landing-zone logic. Specific Shots apply that OS to the situations golfers search for on course—tight lies, bump-and-runs, lobs, checkers, and bunkers.
Use this page as the router: match your lie and green to a shot type, open the tactical lesson, then calibrate with the linked drill.
If bounce skim or passive release is unstable, every shot in this library fails the same way. Confirm the Short Game Blueprint training sequence before loading shot-specific reps.
Symptom → Shot Routing
| What you face | Start here | Why |
|---|---|---|
| Tight fairway lie / bare pan — dig or blade risk | Tight-Lie Chip | Bounce must skim; leading edge is the enemy |
| Room to roll / firm green / back pin with margin | Bump-and-Run | Lowest loft, maximum rollout predictability |
| Tight pin / obstacle / minimal green | Trajectory Control — Lob | High window programmed at address |
| Usable green / need spin and stop | Trajectory Control — Checker | Low launch, committed friction |
| Greenside bunker | Bunker Shots | Sand-first displacement — not turf logic |
| Not sure which window | Shot Selection & Landing Zones | Lie → green → window → landing spot |
Live ball-flight fault? See Faults by Swing Category — Short Game or the Faults symptom table.
Shot Index
| Shot | Best when | Club bias | Core mechanic anchor |
|---|---|---|---|
| Tight-Lie Chip | Clean fairway, hardpan, tight collar | Sand or gap wedge | Geometry of Bounce |
| Bump-and-Run | Plenty of green, firm surface, low obstacle | 8-iron through PW | Shot Selection + low trajectory |
| Lob | No roll room, carry required | Lob or sand wedge | Trajectory Control |
| Checker | Spin stop with green to work with | Gap or sand wedge | Trajectory Control |
| Bunker explosion | Ball in sand | Sand wedge | Sand displacement + bounce splash |
Distance execution for all wedge windows: Carry Calibration. On-course decision flow: On-Course Tactics.
Training Order
Motor learning runs mechanics → window → shot type:
- Geometry of Bounce + Hinge-and-Hold Myth
- Trajectory Control + Carry Calibration
- Shot Selection & Landing Zones
- Specific Shots — Tight-Lie Chip and Bump-and-Run on tight practice lies; Bunker Shots in sand
Running bump-and-run reps while the wedge still digs on tight lies means the low-point or bounce pillar failed—not the shot choice. Return to Tight-Lie Chip or Trail-Hand Chip Protocol before changing clubs.
Practice Routing
| Session focus | Primary page | Primary drill |
|---|---|---|
| Tight lie calibration | Tight-Lie Chip | Trail-Hand Chip Protocol + tee under leading edge |
| Rollout control | Bump-and-Run | Landing-spot gates on practice green |
| Window programming | Trajectory Control | Lob/checker alternation block |
| Sand extraction | Bunker Shots | Line-in-sand constraint |
Global rep rules: 50-Rep Daily Blueprint · 10% Speed Protocol · Practicing by Swing Category.
Grooving This Pattern
Each Specific Shots page includes its own Grooving This Pattern block. This router does not replace those protocols—it picks which shot to grooove today.
Read next: Tight-Lie Chip · Bump-and-Run · Bunker Shots
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